About Us
With over 10 years experience in x86/x64 reverse engineering, C, C++, C#, Unity, and Unreal, we are here to provide you with an amazing experience protecting your game from crackers and hackers.
- You have the option of our User Mode or Kernel Mode anti-cheat solutions!
- Affordable and competitive pricing @ $0.10 per detection, and we never count false-positives against your quota!
- High-quality load-balanced servers to ensure we maintain a 99% uptime guarantee!
We are a small team of developers and engineers working on this anti-cheat to help smaller companies enter into the video game market without having to worry about spending $10,000 or more on the "industry standard" anti-cheats out there. We offer affordable pricing per detection, and our setup fee is tailored depending on the size of each studio and their player-base. We work with everyone directly, as everyone's situations are unique! Reach out today for more information!
Frequently Asked Questions
We understand, you are curious about what we offer, and you have plenty of questions to ask us! We have outlined the most frequently asked questions below for your convenience. If you do not see your answer here, do not hesitate to reach out to us!
- How much is my introductory expense?
We do not offer one single price for everyone, as you might be operating a game development studio with a tighter budget, or you might be a single indie game developer just trying to get your awesome game out there for everyone to enjoy! We custom-tailor our pricing depending on your needs, the size of your studio, how many employees will need access to our advanced anti-cheat statistics and actions panel, and whether you want our User Mode or Kernel Mode anti-cheat solution!
- Do you provide discounts for detection quotas?
Great question! Sometimes, we do, but it is generally to smaller studios to help them get started on mitigating cheaters so they do not lose players due to bad actors. Reach out and we will see what we can offer you!
- How accurate is your anti-cheat?
Our statistics show that we detect, on average, 8 out of every 10 players confirmed to have been cheating. The rest were manually banned after being reported and allowing us to investigate the evidence, to which we applied further methods to detect the cheats that flew undetected.
- Do you provide detection statistics to us? Can we see how many cheaters are in our game?
Of course! We have a fully fleshed-out panel for you to view plenty of metrics for your game! Contact us to see a demo!
Contact
If you are interested in our anti-cheat solutions, please do not hesitate to reach out! We are willing to work with studios of all sizes, including solo developers!
Sales:
Darrell Kremer
Chief Executive Officer
Email:
darrell [at] rebound.one
Development:
Harvey Vice
Lead Developer
Email:
harvey [at] rebound.one
Account Management:
David Scott
Account Manager
Email:
david.scott [at] rebound.one
Engineering:
Dennis Dorr
Lead Systems Engineer
Email:
dennis.dorr [at] rebound.one